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UNIVERSITI TEKNOLOGI MARA
Course Name (English) GAME DESIGN AND DEVELOPMENT
Course Code CSC683
MQF Credit 3
Course Description This course covers the current technical issues in Game technology including detailed discussion of new technology, principles, current research and future direction. Topics include: game history and genres, game design and processes, game scripting and programming, Games engines, Game engines artificial intelligence and social and interface issues of game development.
Transferable Skills Students are able to design and develop a digital game.
Teaching Methodologies Lectures, Blended Learning, Lab Work, Discussion
CLO
CLO1 Describe solutions in game design and development based on elements of digital games
CLO2 Adapt digital skills when handling game design and development
CLO3 Display managerial skills in game design and development of digital games project
Pre-Requisite Courses No course recommendations
Reading List
Recommended Text
  • Brian Upton 2017, Situational Game Design, 1 Ed., 5, A K PETERS [ISBN: 9781138031814]
  • Colleen Macklin,John Sharp 2016, Games, Design and Play, 1 Ed., 11, Addison-Wesley Professional [ISBN: 0134392078]
  • Jesse Schell 2019, The Art of Game Design, 1 Ed., 10, A K PETERS [ISBN: 9781138632059]
  • Tracy Fullerton 2018, Game Design Workshop, A K PETERS [ISBN: 9781138098770]
  • Michael Sellers 2018, Advanced Game Design, Addison-Wesley Professional [ISBN: 9780134667607]
  • Michael Sellers 2018, Advanced Game Design: A Systems Approach, Addison-Wesley USA [ISBN: 9780134667607]
  • Ernest Adams 2014, Fundamentals of Game Design, 3rd Edition Ed., Pearson Education [ISBN: 0321929675]
Article/Paper ListThis Course does not have any article/paper resources
Other ReferencesThis Course does not have any other resources